Quantcast
Channel: K-12 Mobile Learning » How-To
Browsing latest articles
Browse All 10 View Live

Image may be NSFW.
Clik here to view.

5 Innovative iPad Apps That Will Evolve Your Classroom

As a teacher, I enjoy looking for new ways to engage students.  Some methods employed may be novel; I know their effectiveness will wear off over time.  Other methods are structured around solid...

View Article



KinectEDucation: Innovating Education With Open Source, Gesture-Based Learning

KinectEDucation is a community-driven resource for developers, teachers, students, enthusiasts, and any other education stakeholder to promote the use of open source Kinect applications in classrooms....

View Article

Image may be NSFW.
Clik here to view.

Teacher’s Guide to Kinect and Gesture-Based Learning

Kinect is more than a gaming device; realistically, it’s an input device that can facilitate gaming (think of it like the mouse and keyboard). With a few easy tweaks that anyone can do, we can use this...

View Article

New! Warehouse of Mobile Augmented Reality Resources for Education

With the emergence of the mobile augmented reality app Aurasma, user-generated mobile AR is not only possible; it’s downright easy. We can amplify its effectiveness in education by providing a...

View Article

Reflections of 2011 Apple Distinguished Educator Institute

It was such an honor to attend the 2011 Apple Distinguished Educator Institute in Phoenix, AZ. Being in a room full of passionate and innovative educators within their disciplines was incredibly...

View Article


CSCOPE Conference: Linking Twitter to CSCOPE

What a great group of passionate educators! My presentation at the CSCOPE conference in San Antonio, TX was “Linking Twitter to CSCOPE.” During this session, we talked about the power of collaboration...

View Article

Image may be NSFW.
Clik here to view.

Mobile Devices in Education: The Progression of Innovation

“Exploring the adjacent possible can be as simple as opening a door. But sometimes you need to move a wall.” – Steven Johnson In Where Good Ideas Come From: The Natural History of Innovation, author...

View Article

Image may be NSFW.
Clik here to view.

Kinect in Education Contest: What Will You Create?

With Kinect, classroom instruction can be adapted to promote classroom mobility and the overall well-being of our children, as opposed to conditioning students to unnecessary classroom routines.  While...

View Article


Mobile Devices in Education: Innovate by Making Little Bets

“Discovery doesn’t happen in a vacuum, which is why doing things, however imperfectly at first, opens us up creatively.” – Peter Sims, Little Bets: How Breakthrough Ideas Emerge from Small Discoveries...

View Article


Innovation in Education: Building Capacity for Renewed Perspectives

Many teacher preparation programs approach education from a perspective that incoming educators are already familiar with. Even with college courses that teach modern pedagogical approaches, sixteen...

View Article
Browsing latest articles
Browse All 10 View Live




Latest Images